Raihan Daffa

Hello, I am Raihan Daffa, game designer who is passionate about creating extraordinary gaming experiences. I grew up with a love for the gaming world and believe that games are a great way to connect and inspire people. I am excited to learn and grow in this industry, and hope to collaborate with fellow passionate peers.

  • Game Designer
  • Narrative Designer
  • Level Designer
  • Game Designer

MY BACKGROUND


Freelance Game Designer

Agate (May 2026 - August 2026 )

Designed gameplay systems, interactive experiences, and levels with a focus on player engagement and UX. Created balanced level layouts with intuitive navigation while collaborating with multidisciplinary teams to deliver cohesive gameplay.Specialized in Game Design & Level Design.


Intern Game Designer

Niji Games (2024 - 2025)

Collaborated with multiple studios on diverse projects, adapting designs to fit different directions.Specialized in Game design & economy balancing with Machinations.


Game Designer & Level Designer

Sankalpa Games (2024 - 2026)

Independently operated a small indie game studio focused on game jams and rapid game development. Worked across multiple projects from concept to playable prototype, with games receiving international recognition at Taipei Game Show 2025 and GDWC 2024.Specialized in Game Design & level design.


Game Designer

Reichad Med An Studio (2023 - 2024)

Independently operated a small indie game studio focused on game jams and rapid game development. Worked across multiple projects, taking concepts from initial idea to playable prototype while collaborating with the team to bring them to life.Specialized in game Design & Narrative design.


My Projects



Coming Soon

Game Designer at Niji Games

My Contributions as Game Designer

  • responsible for ensuring the gameplay of Sunny Side Crossing functions smoothly

  • Designed mini-games to enhance player retention and engagement

FINALIST IN INDIE GAME IGNITE | COMPFEST 15 University of Indonesia

My Contributions as Game Designer

  • Concept and Storyline

  • Puzzle Design

  • Timeloop Design

  • Trailer

  • Create Game Design Document

  • & Many More

GameJam+ participant

My Contributions as Game Designer

  • Concept and Storyline

  • Player Mechanics Design

  • Monster Design

  • Level Design

  • Puzzle Design

  • Trailer

  • & Many More

MAGE 9 Participant | Institut Sepuluh Nopember

My Contributions as Game Designer

  • Concept and Storyline Development

  • Character Design

  • Narrative Design

  • Writing and Dialogue

  • Puzzle Design

  • Designing attack styles for all enemy types

  • Game Balancing

  • Trailer

Game Designer at Niji Games

My Contributions as Game Designer

  • Designed additional mini-games concepts

  • Refined the in-game food menu and ingredients

  • Conducted playtesting

Game Designer at Sankalpa Games

My Contributions as Game Designer, Level Designer

  • Game concepts

  • Game Mechanics

  • level design

  • Narrative Design

Game Designer at Sankalpa Games

My Contributions as Game Designer, Level Designer

  • Game Mechanics

  • level design

Game Designer at Sankalpa Games

My Contributions as Game Designer, Level Designer

  • Game concepts

  • Game Mechanics

  • level design

  • Narrative Design

Game Designer at Sankalpa Games

My Contributions as Game Designer, Level Designer

  • Game concepts

  • Game Mechanics

  • level design

  • Narrative Design

Game Designer at Reichad Med An Studio

My Contributions as Game Designer, Level Designer

  • Game concepts

  • Game Mechanics

  • level design